Monday, August 24, 2009
Cannoneer Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 1 | Cannoneer | 230 | 240 | 190 | 225 | 67-90 | 220 | 285 | |
| C | 20 | Cannon Ace | 250 | 270 | 210 | 275 | 67-90 | 270 | 280 | Dragon Crystal * 50 |
| C | 50 | Cannon Master | 280 | 320 | 230 | 295 | 67-90 | 295 | 280 | Dragon Crystal * 100 |
| C | 80 | Goemon | 310 | 340 | 250 | 325 | 67-90 | 320 | 280 | Dragon Jewel * 20 |
| C | 100 | Goemon [Hero I] | 331 | 363 | 267 | 347 | 67-90 | 350 | 280 | Dragon Jewel * 30 |
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Status
Artilleryman Skill
Skills
Damage enemies and check enemies' remaining health.
RangeAnywhere (ranged skill)
Target(s)Three (row) at start ; Five (cross) from level 20 for Main cannon ; Five (cross) after second upgrade for Artillery mercenary (Artillery Officer) ; All from level 50 for Main cannon ; All after second upgrade for Artillery mercenary (Artillery Captain)
Duration2 turns at start ; 3 turns after level 100 (Main cannon or Hero Napoleon mercenary)
Cooldown2 turn(s)
Action points150
Note:Also decrease enemies' Defense.
Used byMain Cannon ; Artilleryman
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A shot of desperation while on the verge of death. The attack puts a strain on your action power, delaying your next turn.
RangeAnywhere (ranged skill)
Target(s)One
Duration1 turn(s)
Cooldown1 turn(s)
Action points600
Note:Usable at low HP (50%).
Used byMain Gun ; Main Bow ; Main Cannon ; Main Musician ; Gunner ; Archer ; Artilleryman
Labels:
Skill
Artilleryman Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| D | 1 | Artilleryman | 200 | 220 | 160 | 210 | 65-90 | 200 | 275 | |
| D | 20 | Artillery Officer | 230 | 250 | 180 | 260 | 65-90 | 250 | 275 | Ashen Crystal * 50 |
| D | 50 | Artillery Captain | 260 | 300 | 200 | 280 | 65-90 | 275 | 275 | Ashen Crystal * 100 |
| D | 80 | Napoleon | 290 | 320 | 220 | 310 | 65-90 | 300 | 275 | Ashen Jewel * 20 |
| D | 100 | Napoleon [Hero I] | 310 | 342 | 235 | 331 | 65-90 | 330 | 275 | Ashen Jewel * 50 |
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Status
Junior Hwarang Skill
Skills
Decreases the attack power of enemies' instrument-type mercenaries and blocks their magic
RangeAnywhere (ranged skill)
Target(s)Instrument-type enemies
Duration2 turn(s)
Cooldown3 turn(s)
Action points150
Used byJunior Hwarang
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Increases long-range mercenaries' attack power and combo rate.
RangePassive skill (info)
Target(s)Range Attack Attribution
Duration2 turn(s)
Cooldown1 turn(s)
Used byJunior Hwarang
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Increases Allies' Attack Power by sacrificing himself when Health falls below certain level.
The Hwarang who uses this magic will lose his life.
RangeAnywhere (ranged skill)
Target(s)All
Duration4 turn(s)
Cooldown2 turn(s)
Action points1000
Note:Usable at low HP (60%).
Used byJunior Hwarang
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Skill
Junior Hwarang Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 1 | Junior Hwarang | 172 | 221 | 281 | 186 | 60-110 | 176 | 270 | |
| C | 20 | Hwarang | 193 | 256 | 306 | 204 | 60-110 | 199 | 270 | Phoenix Crystal * 50 |
| C | 50 | Senior Hwarang | 210 | 282 | 342 | 219 | 60-110 | 276 | 270 | Phoenix Crystal * 100 |
| C | 80 | Kim Yoo Shin | 213 | 316 | 361 | 243 | 60-110 | 329 | 270 | Phoenix Jewel * 20 |
| C | 100 | Kim Yoo Shin [Hero I] | 252 | 345 | 388 | 259 | 60-110 | 407 | 270 | Phoenix Jewel * 30 |
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Status
Prophet Skill
Skills
Reduces the effectiveness of enemies' swords.
RangeAnywhere (ranged skill)
Target(s)All swords within enemy's formation
Duration3 turn(s)
Cooldown3 turn(s)
Action points150
Used byProphet
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Reduces the effectiveness of enemies' spears.
RangeAnywhere (ranged skill)
Target(s)All spears within enemy's formation
Duration3 turn(s)
Cooldown3 turn(s)
Action points150
Used byProphet
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Reduces the effectiveness of enemies' axes.
RangeAnywhere (ranged skill)
Target(s)All axes within enemy's formation
Duration3 turn(s)
Cooldown3 turn(s)
Action points150
Used byProphet
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Increases melee mercenaries' attack power and accuracy, and recovers their health on every turn.
RangePassive skill (info)
Target(s)All melees within caster's formation
Used byProphet
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Skill
Prophet Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 1 | Prophet | 170 | 240 | 210 | 190 | 65-95 | 200 | 450 | |
| C | 20 | High Prophet | 190 | 300 | 240 | 220 | 65-95 | 320 | 450 | Phoenix Crystal * 50 |
| C | 50 | Great Prophet | 210 | 330 | 260 | 260 | 65-95 | 440 | 450 | Phoenix Crystal * 100 |
| C | 80 | Cassandra | 230 | 340 | 270 | 275 | 65-95 | 540 | 450 | Phoenix Jewel * 20 |
| C | 100 | Cassandra [Hero I] | 246 | 363 | 288 | 294 | 65-95 | 660 | 450 | Phoenix Jewel * 30 |
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Status
Archer Skill
Skills
Stop an enemy from using magic for a limited time by casting Silence.
RangeAnywhere (ranged skill)
Target(s)One at start ; Three (row) from level 20 for Main bow ; Three (row) after first upgrade for Archer mercenary (Archer Ace)
Duration2 turns ; 3 turns after fourth upgrade (Hero Robin Hood)
Cooldown3 turn(s)
Action points150
Note:If the two first enemy's rows are full, it cant be casted on the back row.
Used byMain Bow ; Archer
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A shot of desperation while on the verge of death. The attack puts a strain on your action power, delaying your next turn.
RangeAnywhere (ranged skill)
Target(s)One
Duration1 turn(s)
Cooldown1 turn(s)
Action points600
Note:Usable at low HP (50%).
Used byMain Gun ; Main Bow ; Main Cannon ; Main Musician ; Gunner ; Archer ; Artilleryman
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Powerful arrows will fly into the enemies formation and hits the targets.
RangeAnywhere (ranged skill)
Target(s)Five (cross)
Duration1 turn(s)
Cooldown2 turn(s)
Action points150
Note:Available for Dark Archer only.
Used byArcher
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Skill
Archer Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| D | 1 | Archer | 160 | 230 | 220 | 140 | 50-110 | 180 | 250 | |
| D | 20 | Archer Ace | 170 | 250 | 260 | 180 | 50-110 | 225 | 250 | Ashen Crystal * 50 |
| D | 50 | Archer Master | 180 | 280 | 290 | 230 | 50-110 | 281 | 250 | Ashen Crystal * 100 |
| D | 80 | Robin Hood | 190 | 300 | 320 | 250 | 50-110 | 351 | 250 | Ashen Jewel * 20 |
| D | 100 | Robin Hood [Hero I] | 203 | 321 | 342 | 267 | 50-110 | 435 | 250 | Ashen Jewel * 50 |
| C | 100 | Dark Archer | 220 | 342 | 370 | 290 | 50-110 | 515 | 250 |
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Status
Janissary Skill
Skills
Gets into a shooting stance so that you can damage an enemy drastically on your next turn.
RangeAnywhere (ranged skill)
Target(s)One
Duration4 turn(s)
Cooldown2 turn(s)
Used byJanissary
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Skill
Janissary Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 1 | Janissary | 157 | 225 | 247 | 173 | 65-95 | 198 | 225 | |
| C | 20 | Janissary Ace | 168 | 245 | 283 | 193 | 65-95 | 275 | 225 | Dragon Crystal * 50 |
| C | 50 | Janissary Master | 178 | 285 | 325 | 244 | 65-95 | 385 | 225 | Dragon Crystal * 100 |
| C | 80 | Hassen | 189 | 315 | 346 | 275 | 65-95 | 495 | 225 | Dragon Jewel * 20 |
| C | 100 | Hassen [Hero I] | 201 | 337 | 370 | 300 | 65-95 | 627 | 225 | Dragon Jewel * 30 |
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Status
Inventor Skill
Skills
Summon Invention.
Cooldown2 turn(s)
Action points165
Used byInventor
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Skill
Inventor Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 1 | Inventor | 160 | 275 | 240 | 190 | 65-85 | 200 | 400 | |
| C | 20 | Smart Inventor | 180 | 295 | 270 | 200 | 65-85 | 325 | 400 | Dragon Crystal * 50 |
| C | 50 | Genius Inventor | 200 | 320 | 310 | 230 | 65-85 | 475 | 400 | Dragon Crystal * 100 |
| C | 80 | Da Vinci | 220 | 345 | 330 | 250 | 65-85 | 650 | 400 | Dragon Jewel * 20 |
| C | 100 | Da Vinci [Hero I] | 235 | 369 | 353 | 267 | 65-85 | 860 | 400 | Dragon Jewel * 30 |
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Status
Gunner Skill
Skills
Damage an enemy by shooting it with a magic cannon.
RangeAnywhere (ranged skill)
Target(s)Two (column) at start ; Three (column) from lvl 50 for Main gun ; Three (column) after second upgrade for Gunner mercenary (Sniper)
Duration1 turn(s)
Cooldown2 turn(s)
Action points150
Used byMain Gun ; Gunner
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A shot of desperation while on the verge of death. The attack puts a strain on your action power, delaying your next turn.
RangeAnywhere (ranged skill)
Target(s)One
Duration1 turn(s)
Cooldown1 turn(s)
Action points600
Note:Usable at low HP (50%).
Used byMain Gun ; Main Bow ; Main Cannon ; Main Musician ; Gunner ; Archer ; Artilleryman
Labels:
Skill
Gunner Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| D | 1 | Gunner | 150 | 220 | 220 | 170 | 65-95 | 180 | 225 | |
| D | 20 | Gunner Ace | 160 | 240 | 250 | 190 | 65-95 | 250 | 225 | Ashen Crystal * 50 |
| D | 50 | Sniper | 170 | 280 | 280 | 240 | 65-95 | 350 | 225 | Ashen Crystal * 100 |
| D | 80 | Oichi | 180 | 310 | 310 | 270 | 65-95 | 450 | 225 | Ashen Jewel * 20 |
| D | 100 | Oichi [Hero I] | 192 | 331 | 331 | 288 | 65-95 | 570 | 225 | Ashen Jewel * 50 |
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Status
Spartan Skill
Skills
Weaken your enemy's morale with a mighty war cry.
RangeFront opponent
Target(s)Three (row) at start ; Five (cross) after last upgrade for Spartan mercenary (Hero Leonidas)
Duration6 turns at start ; then 1 more turn every 10 skill levels (i.e. : 7 turns at level 11, 8 turns at level 21, and so on)
Cooldown3 turn(s)
Action points150
Used bySpartan
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Skill
Spartan Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| B | 1 | Spartan | 341 | 122 | 220 | 244 | 70-80 | 363 | 100 | |
| B | 20 | Elite Spartan | 404 | 163 | 253 | 274 | 70-80 | 495 | 100 | Giant Soul Crystal * 50 |
| B | 50 | Spartan Captain | 459 | 193 | 288 | 305 | 70-80 | 605 | 100 | Giant Soul Crystal * 100 |
| B | 80 | Leonidas | 556 | 223 | 301 | 336 | 70-80 | 825 | 100 | Giant Soul Jewel * 20 |
| B | 100 | Leonidas [Hero I] | 620 | 239 | 336 | 367 | 70-80 | 1000 | 100 | Giant Soul Jewel * 40 |
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Status
Spearman Skill
Skills
A strike a desperation while on the verge of death. The attack puts a strain on your action power, delaying your next turn.
RangeFront opponent
Target(s)One
Duration1 turn(s)
Cooldown1 turn(s)
Action points600
Note:Usable at low HP (50%).
Used byMain Sword ; Main Axe ; Main Spear ; Main Maniac ; Swordman ; Viking ; Spearman
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Damage enemies and reduce their action power by striking with a lightning spear.
RangeFront opponent
Target(s)Two (column) at start ; Three (column) from lvl 80 for Main spear ; Three (column) after third upgrade for Spearman mercenary (Zhao Yun)
Duration1 turn(s)
Cooldown2 turn(s)
Action points150
Used byMain Spear ; Spearman
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Skill
Spearman Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| D | 1 | Spearman | 310 | 120 | 210 | 240 | 70-80 | 330 | 110 | |
| D | 20 | Spear Fighter | 350 | 160 | 230 | 270 | 70-80 | 450 | 110 | Ashen Crystal * 50 |
| D | 50 | Spear Warrior | 380 | 190 | 250 | 300 | 70-80 | 550 | 110 | Ashen Crystal * 100 |
| D | 80 | Zhao Yun | 440 | 220 | 250 | 330 | 70-80 | 750 | 110 | Ashen Jewel * 20 |
| D | 100 | Zhao Yun [Hero I] | 470 | 235 | 267 | 353 | 70-80 | 990 | 110 | Ashen Jewel * 50 |
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Status
Beast Trainer Skill
Skills
Damage enemies by summoning beasts.
RangeAnywhere (ranged skill)
Target(s)All
Duration1 turn(s)
Cooldown3 turn(s)
Action points150
Used byBeast Trainer
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Skill
Beast Trainer Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 1 | Beast Trainer | 280 | 160 | 170 | 290 | 60-85 | 800 | 175 | |
| C | 20 | Beast Tamer | 350 | 180 | 180 | 320 | 60-87 | 900 | 175 | Giant Crystal * 50 |
| C | 50 | Beast Master | 380 | 210 | 190 | 350 | 60-88 | 1000 | 175 | Giant Crystal * 100 |
| C | 80 | Zhu Rong | 400 | 230 | 210 | 370 | 60-90 | 1000 | 175 | Giant Jewel * 20 |
| C | 100 | Zhu Rong [Hero I] | 428 | 246 | 224 | 395 | 60-90 | 1000 | 175 | Giant Jewel * 30 |
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Status
Viking Skill
Skills
A strike a desperation while on the verge of death. The attack puts a strain on your action power, delaying your next turn.
RangeFront opponent
Target(s)One
Duration1 turn(s)
Cooldown1 turn(s)
Action points600
Note:Usable at low HP (50%).
Used byMain Sword ; Main Axe ; Main Spear ; Main Maniac ; Swordman ; Viking ; Spearman
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Freeze an enemy for some time with a blast of ice from your axe.
RangeFront opponent
Target(s)One at start ; Three (row) from level 20 for Main axe ; Three (row) after first upgrade for Viking mercenary (Viking Fighter)
Duration2 turn(s)
Cooldown3 turn(s)
Action points150
Note:Also decreases the targets' defense and magic defense (very few). But they continue regenerating Action Power.
Used byMain Axe ; Viking
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This magic allows you to lock up your enemies in an ice ridge by drawing freezing power from the core of the earth.
RangeFront opponent
Target(s)Three (row)
Duration2 turn(s)
Cooldown3 turn(s)
Action points150
Note:Available for Northern Viking only. Same effects as Freezing Axe, but improved.
Used byViking
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Skill
Viking Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| D | 1 | Viking | 330 | 140 | 110 | 310 | 50-65 | 280 | -50 | |
| D | 20 | Viking Fighter | 360 | 160 | 120 | 340 | 50-65 | 370 | -50 | Ashen Crystal * 50 |
| D | 50 | Viking Warrior | 390 | 190 | 130 | 370 | 50-65 | 460 | -50 | Ashen Crystal * 100 |
| D | 80 | Bluetooth | 420 | 220 | 140 | 390 | 50-65 | 550 | -50 | Ashen Jewel * 20 |
| D | 100 | Bluetooth [Hero I] | 449 | 235 | 149 | 417 | 50-65 | 658 | -50 | Ashen Jewel * 50 |
| C | 100 | Northern Viking | 478 | 250 | 158 | 445 | 50-65 | 758 | 120 |
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Status
Elementalist Skill
Skills
Create a bitter cold by controlling the atmosphere.
RangeAnywhere (ranged skill)
Target(s)Melee Attack Attribution
Duration2 turn(s)
Cooldown3 turn(s)
Action points150
Note:Also prevents Melees from using magic skills.
Used byElementalist
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Lowers nearby enemies' vitality by raising the temperature of the atmosphere
RangeAnywhere (ranged skill)
Target(s)Melee Attack Attribution
Duration1 turn(s)
Note:Blazing Earth reduces melee's damage and maximum HP. It stacks with Hex of Darkness, Vortex, and Hell Flame.
Used byElementalist
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Skill
Elementalist Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| B | 1 | Elementalist | 152 | 292 | 160 | 194 | 55-95 | 150 | 250 | |
| B | 20 | High Elementalist | 187 | 361 | 192 | 226 | 55-95 | 200 | 275 | Redemption Soul Crystal * 50 |
| B | 50 | Great Elementalist | 215 | 430 | 225 | 252 | 55-95 | 250 | 300 | Redemption Soul Crystal * 150 |
| B | 80 | Pocahontas | 254 | 501 | 274 | 278 | 55-95 | 350 | 325 | Redemption Soul Jewel * 20 |
| B | 100 | Pocahontas [Hero I] | 295 | 572 | 322 | 310 | 55-95 | 500 | 350 | Redemption Soul Jewel * 40 |
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Status
Oracle Skill
Skills
Damage enemies drastically by surrounding them with a Vortex. If you use Light Slash on an enemy who's been affected by Vortex, Divine Slash will be put in action.
RangeAnywhere (ranged skill)
Target(s)One at start ; Two (column) after first upgrade for Oracle mercenary (High Oracle)
Duration3 turns at start ; then 1 more turn every 10 skill levels (i.e. : 4 turns at level 11, 5 turns at level 21, and so on)
Cooldown2 turn(s)
Action points150
Used byOracle
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Heal your team by surrounding them with the power of life.
RangeAnywhere (ranged skill)
Target(s)One at start ; Three (row) after first upgrade for Oracle mercenary (High Oracle)
Duration1 turn(s)
Cooldown2 turn(s)
Action points150
Note:Also damage Evil type monsters.
Used byOracle
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Fills your party with the Will of Seth, giving them increased power and increased chance of multiple attacks in a row while making them lose control of who they attack.
RangeAnywhere (ranged skill)
Target(s)Three (row)
Duration4 turns at start ; 5 turns after third upgrade (Cleopatra)
Cooldown3 turn(s)
Action points100
Used byOracle
Labels:
Skill
Oracle Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 1 | Oracle | 170 | 250 | 150 | 170 | 50-73 | 250 | 500 | |
| C | 20 | High Oracle | 210 | 310 | 179 | 190 | 50-73 | 450 | 500 | Redemption Crystal * 50 |
| C | 50 | Great Oracle | 250 | 360 | 190 | 210 | 50-73 | 650 | 500 | Redemption Crystal * 100 |
| C | 80 | Anck Su Namun | 310 | 370 | 230 | 230 | 50-73 | 850 | 500 | Redemption Jewel * 20 |
| C | 100 | Anck Su Namun [Hero I] | 331 | 395 | 246 | 246 | 50-73 | 1000 | 500 | Redemption Jewel * 30 |
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Status
Princess Skill
Skills
Increases long range mercenaries' resistance to physical attacks and recovers their health every turn.
RangePassive skill (info)
Target(s)All long ranges within caster's formation
Duration2 turn(s)
Cooldown1 turn(s)
Used byPrincess
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Reduces the effectiveness of enemies' guns.
RangeAnywhere (ranged skill)
Target(s)All guns within enemy's formation
Duration3 turn(s)
Cooldown3 turn(s)
Action points150
Used byPrincess
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Reduces the effectiveness of enemies' bows.
RangeAnywhere (ranged skill)
Target(s)All bows within enemy's formation
Duration3 turn(s)
Cooldown3 turn(s)
Action points150
Used byPrincess
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Reduces the effectiveness of enemies' cannons.
RangeAnywhere (ranged skill)
Target(s)All cannons within enemy's formation
Duration3 turn(s)
Cooldown3 turn(s)
Action points150
Used byPrincess
Labels:
Skill
Princess Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 1 | Princess | 150 | 300 | 130 | 180 | 55-95 | 180 | 475 | |
| C | 20 | Royal Princess | 190 | 345 | 150 | 210 | 55-95 | 300 | 475 | Redemption Crystal * 50 |
| C | 50 | Noble Princess | 230 | 365 | 170 | 245 | 55-95 | 450 | 475 | Redemption Crystal * 100 |
| C | 80 | Isabel | 290 | 380 | 210 | 265 | 55-95 | 550 | 475 | Redemption Jewel * 20 |
| C | 100 | Isabel [Hero I] | 310 | 406 | 224 | 283 | 55-95 | 670 | 475 | Redemption Jewel * 30 |
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Status
Witch Skill
Skills
Steal magic power from an enemy.
RangeAnywhere (ranged skill)
Target(s)Three (row)
Duration1 turn(s)
Cooldown2 turn(s)
Action points120
Used byWitch
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Damage enemies in range by summoning powerful meteors from the sky.
RangeAnywhere (ranged skill)
Target(s)Three (row) at start ; All after the first upgrade for Witch mercenary (High Witch).
Duration1 turn(s)
Cooldown4 turn(s)
Action points500
Used byWitch
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Recover your allies' magic power.
RangeAnywhere (ranged skill)
Target(s)Three (row)
Cooldown2 turn(s)
Action points100
Used byWitch
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Destroy magic effects such as an enemy's Brutal Will or Seth's Will by trapping their mind. When an enemy who's been affected by Mana Trap uses Brutal Will or Seth's Will, Mind Breaker will be put in action.
RangeAnywhere (ranged skill)
Target(s)All
Duration3 turns at start ; then 1 more turn every 10 skill levels (i.e. : 4 turns at level 11, 5 turns at level 21, and so on)
Cooldown2 turn(s)
Action points100
Note:You need to cast Mana Trap *before* the opponent casts Brutal or Seth's Will. Then, if the enemy casts one of these spells, Mana Trap will be removed and the Will won't apply, but the affected row will take (low) damage and (medium) mana drain.
Used byWitch
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Skill
Witch Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 1 | Witch | 120 | 280 | 250 | 180 | 40-115 | 150 | 500 | |
| C | 20 | High Witch | 140 | 330 | 270 | 190 | 40-115 | 180 | 500 | Redemption Crystal * 50 |
| C | 50 | Great Witch | 160 | 370 | 300 | 220 | 40-115 | 220 | 500 | Redemption Crystal * 100 |
| C | 80 | Morgan le Fay | 190 | 400 | 330 | 230 | 40-115 | 250 | 500 | Redemption Jewel * 20 |
| C | 100 | Morgan le Fay [Hero I] | 203 | 428 | 353 | 235 | 40-115 | 286 | 500 | Redemption Jewel * 30 |
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Status
Monk Skill
Skills
Wake up stunned allies and reduce the stun counter on awake allies.
RangeAnywhere (ranged skill)
Target(s)Three (row) at start ; Five (cross) after second upgrade (Great Monk)
Duration1 turn(s)
Cooldown1 turn(s)
Action points75
Note:Removes Stun counter by 1 at start, 2 from skill level 11. Stun counter cannot be negative. This magic also provides a medium heal.
Used byMonk
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Increases the main character's resistance to physical attacks and recovers his health on every turn.
RangePassive skill (info)
Target(s)One
Duration2 turn(s)
Cooldown1 turn(s)
Used byMonk
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Celestial power protects your team from all magic.
RangeAnywhere (ranged skill)
Target(s)Three (row)
Duration2 turn(s)
Cooldown2 turn(s)
Action points150
Used byMonk
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Increases physical defense and restores some health every time the main character takes damage.
RangePassive skill (info)
Target(s)One
Duration2 turn(s)
Cooldown1 turn(s)
Note:Bonus values are inferior than the skill "Protect", especially defense.
Used byMonk
Labels:
Skill
Monk Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| D | 1 | Monk | 190 | 260 | 140 | 160 | 45-75 | 150 | 500 | |
| D | 20 | High Monk | 210 | 310 | 160 | 180 | 45-75 | 200 | 500 | Ashen Crystal * 50 |
| D | 50 | Great Monk | 240 | 350 | 180 | 200 | 45-75 | 275 | 500 | Ashen Crystal * 100 |
| D | 80 | Dharma | 280 | 360 | 200 | 230 | 45-75 | 350 | 500 | Ashen Jewel * 20 |
| D | 100 | Dharma [Hero I] | 299 | 385 | 214 | 246 | 45-75 | 440 | 500 | Ashen Jewel * 50 |
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Shaman Skill
Skills
Increase your team's accuracy and decrease the probability of getting hit. Ally will automatically attack enemies.
RangeAnywhere (ranged skill)
Target(s)Three (row)
Duration4 turns at start ; 5 turns after third upgrade (Okuni)
Cooldown3 turn(s)
Action points100
Used byMain Staff ; Shaman
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Heal your team by sacrificing yourself. The shaman who uses this ability will lose her life.
Target(s)All
Duration2 turn(s)
Action points1000
Note:Continues to heal, giving a defense bonus, 2 turns after the Shaman's sacrifice (below 40% HP).
Used byMain Staff ; Shaman
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Heal you team by surrounding them with the power of life.
RangeAnywhere (ranged skill)
Target(s)One at start ; Three (row) from level 20 for Main staff ; Three (row) after first upgrade for Shaman mercenary (High Shaman)
Duration1 turn(s)
Cooldown2 turn(s)
Action points150
Note:Also damage Evil type monsters.
Used byMain Staff ; Shaman
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Damage an enemy with dark power.
RangeAnywhere (ranged skill)
Target(s)One at start ; Two (column) from lvl 20 for Main staff ; Two (column) after first upgrade for Shaman mercenary (High Shaman)
Duration3 turn(s)
Cooldown2 turn(s)
Action points150
Used byMain Staff ; Shaman
เคดิต : http://aop.muwing.com
Labels:
Skill
Shaman Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| D | 1 | Shaman | 150 | 230 | 130 | 150 | 45-70 | 180 | 450 | |
| D | 20 | High Shaman | 190 | 290 | 150 | 170 | 45-70 | 300 | 450 | Ashen Crystal * 50 |
| D | 50 | Great Shaman | 230 | 340 | 170 | 190 | 45-70 | 550 | 450 | Ashen Crystal * 100 |
| D | 80 | Okuni | 290 | 350 | 210 | 210 | 45-70 | 750 | 450 | Ashen Jewel * 20 |
| D | 100 | Okuni [Hero I] | 310 | 374 | 224 | 224 | 45-70 | 990 | 450 | Ashen Jewel * 50 |
เคดิต : http://aop.muwing.com
Labels:
Status
Sailor Skill
Skills
Toxic Sword causes damage at a certain rate and the enemy who's been attacked will be poisoned.
This magic is not affected by charms or increased weapon skill.
RangePassive skill (info)
Target(s)One
Duration2 turn(s)
Used bySailor
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Cause severe damage with one of your mercenaries' sacrifice. When this magic is used, it will cast a magic attack against the selected enemy and lowers one of your character's health.
RangeAnywhere (ranged skill)
Target(s)One
Duration1 turn(s)
Cooldown4 turn(s)
Action points250
Note:If the two first enemy's rows are full, it cant be casted on the back row (same as Silence)
Used bySailor
http://aop.muwing.com
Labels:
Skill
Sailor Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| B | 1 | Sailor | 407 | 175 | 266 | 234 | 75-90 | 150 | 145 | |
| B | 20 | Pirate | 440 | 186 | 296 | 250 | 75-90 | 150 | 145 | Phoenix Soul Crystal * 50 |
| B | 50 | Grand Pirate | 484 | 208 | 296 | 285 | 75-95 | 150 | 145 | Phoenix Soul Crystal * 100 |
| B | 80 | Anne Bonny | 517 | 252 | 318 | 304 | 75-95 | 150 | 145 | Phoenix Soul Jewel * 20 |
| B | 100 | Anne Bonny [Hero I] | 582 | 269 | 355 | 327 | 75-95 | 150 | 145 | Phoenix Soul Jewel * 40 |
เคดิต : http://aop.muwing.com
Labels:
Status
Lady Knight Skill
Skills
Slash an enemy with a sword of light. If you use this magic on an enemy who's been affected by Vortex, Divine Slash will be put in action.
RangeFront opponent
Target(s)Two (column)
Duration1 turn(s)
Cooldown2 turn(s)
Action points120
Used byLady Knight
เคดิต : http://aop.muwing.com
Labels:
Skill
Lady Knight Status
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 1 | Lady Knight | 370 | 160 | 260 | 280 | 75-90 | 750 | 145 | |
| C | 20 | Royal Knight | 400 | 170 | 270 | 300 | 75-90 | 1000 | 145 | Phoenix Crystal * 50 |
| C | 50 | Noble Knight | 440 | 190 | 270 | 342 | 75-95 | 1000 | 145 | Phoenix Crystal * 100 |
| C | 80 | Joan of Arc | 470 | 230 | 290 | 365 | 75-95 | 1000 | 145 | Phoenix Jewel * 20 |
| C | 100 | Joan of Arc [Hero I] | 502 | 246 | 310 | 401 | 75-95 | 1000 | 145 | Phoenix Jewel * 30 |
Labels:
Status
Exorcist Stats
Stats
| Class | Level | Name | Str | Int | Dex | Vit | AP | Def | M.Def | Up. Cost |
|---|---|---|---|---|---|---|---|---|---|---|
| C | 1 | Exorcist | 290 | 240 | 170 | 240 | 62-80 | 260 | 285 | |
| C | 20 | High Exorcist | 350 | 300 | 190 | 270 | 62-80 | 400 | 295 | Giant Crystal * 50 |
| C | 50 | Great Exorcist | 380 | 330 | 200 | 290 | 62-80 | 550 | 300 | Giant Crystal * 100 |
| C | 80 | Michael | 420 | 350 | 210 | 320 | 62-80 | 600 | 305 | Giant Jewel * 20 |
| C | 100 | Michael [Hero I] | 449 | 374 | 224 | 342 | 62-80 | 660 | 305 | Giant Jewel * 30 |
เคดิต : http://aop.muwing.com
Labels:
Status
Exorcist Skill
Skills
Decrease enemy's magic power and cause the same amount of damage to the enemy.
RangeFront opponent
Target(s)One at start ; Three (row) after first upgrade for Exorcist mercenary (High Exorcist) ; Five (cross) after second upgrade for Exorcist mercenary (Great Exorcist)
Cooldown3 turn(s)
Action points150
Used byExorcist
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Stops enemies from using magic.
RangeAnywhere (ranged skill)
Target(s)Magic Attack Attribution
Duration2 turn(s)
Cooldown3 turn(s)
Action points175
Used byExorcist
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Reduces enemies who use staff's attack power.
RangeAnywhere (ranged skill)
Target(s)All
Duration3 turn(s)
Cooldown3 turn(s)
Action points150
Used byExorcist
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Increases the action power of your magic mercenaries.
RangePassive skill (info)
Target(s)All
Cooldown1 turn(s)
Used byExorcist
Labels:
Skill
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